
Safety Rating is just one aspect that's grown out of this complex sim, which itself grew out of the many sims that came before. When two people crash in a real amateur race, one person might receive a bigger penalty than the other, but both parties will be responsible for their own damage, whether mechanical or physical. That feels wildly unfair at first, but in practice it's just another aspect of realism. Barring something out of the ordinary, if two people crash into each other they both receive a Safety Rating penalty. And, crucially, there's no judgment in iRacing about guilty parties. Crash a lot while you're competing and you'll not only find it difficult to advance in rank, you might actually get demoted. Your Safety Rating is kept wholly separate from your iRating, which indicates your relative performance.

In iRacing, it's all about how safe you are as a driver. How cleanly you drive doesn't matter so long as you finish well. In Gran Turismo, you simply need to complete some arbitrary driving challenges or win races to advance. That's why iRacing's licensing system is unlike most racing games. Even in the relatively slow, introductory cars, that kind of thing usually ends badly. Once the mortal and financial perils of crashing are removed, most newbie iRacers immediately try to drive flat-out. The fear of crashing in the real world is enough to make most people drive cautiously. With enough practice, an iRacing amateur might grid up against professionals they've idolized for years, virtually racing on tracks laser-scanned with millimetric precision.Īppropriately, if you log into iRacing and you don't know what you're doing, you're going to crash. Instead of building characters to unlock greater weapons or skills to face ever-bigger opponents, iRacing drivers, who pay upwards of $8 a month, earn increasingly advanced licenses, progressing through faster cars to challenge ever-quicker opponents. Imagine mixing the obsessive attention to detail of Microsoft Flight Simulator with the leveling and community aspects of World of Warcraft and you'll maybe start to get the idea.

It's rooted in his love for all things Ind圜ar, but its recent success owes much to partnerships with that most American of motorsports, NASCAR.Īt its simplest, iRacing is an MMO racing simulator. The Massachusetts-based company (formally known as Motorsport Simulations) was founded and largely developed by Indiana native David Kaemmer. This is the three-decade story of how iRacing became an overnight American success story in the shadow of a pandemic. This is a story of grit and determination, of a company and an individual with the foresight to put the right pieces in the right places to be ready at the right time, ensuring success amid unprecedented challenges. This isn't a tale of happenstance or luck.
